Spielmaterial only exists because as game author I had so many problems in finding the items I needed for my own games.
It started with counters, which I urgently needed for "Let the church into the village". I produced them for myself and since I then had more than enough of them I put them into a shop. With time this shop grew and grew to become a second job by now. There are so many customers and - quite astounishing - 25 % of them come from abroad: Australia, USA, Canada, Taiwan, Malaysia and naturally from all over Euorpe.
Da questo rivenditore avevo trovato 5 anni fa un sacco di materiale di ottima qualità per il mio prototipo, come ad esempio tutti i materiali sfusi del gioco ANNO DOMINI (di cui usavo già la componentistica perché ne possedevo già una scatola):